Udon Documentation

Browse UdonSharp scripts, reusable Udon systems, official VRChat Udon references, networking guidance, persistence notes, and beginner-friendly world scripting examples.

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Udon paths

Common Udon Decisions

Answer these before choosing a script.

Should I start with Udon Graph or UdonSharp?

Use UdonSharp when you are comfortable reading small C# scripts or want reusable code. Use Udon Graph when a visual node setup is enough for a small behavior.

Does this need networking?

If the result only affects one player, keep it local. If everyone needs to see the same state, decide between a network event, a synced variable, ownership transfer, or persistence.

When does ownership matter?

Ownership matters when one client is allowed to write or synchronize state for an object. Check ownership before debugging synced variables or shared interactions.

When should I use persistence?

Use persistence for saved preferences, scores, unlocks, progress, or per-player objects that need to survive beyond the current instance.

Can ClientSim replace uploaded testing?

No. ClientSim is useful for fast editor checks, but multiplayer, platform behavior, and final SDK behavior still need VRChat testing before release.

Should I import a prefab first?

Use a prefab when you understand its setup requirements. If the concept is new, build one small local or synced example first so you know what the prefab is solving.

NUSaveState

NUSaveState

NUSaveState is a VRChat creator asset from Nestorboy on GitHub. Check the original listing for current files, setup notes, compatibility, and license details before importing.

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Thry's Beer Pong

Thry's Beer Pong

Beer Pong with better ball and cup sync, different modes, multiple players and more

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FaxFallDamage

FaxFallDamage

If players hit the ground too hard they go oof and die. Is using the combat system, which is deprecated. Use at your own Risk.

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Interactable Objects

Interactable Objects

A series of scripts to drive interactable objects. Contains a hinge, drawer, dial, pushable button, and pushable slider.

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Udon Airtime

Udon Airtime

Udon Airtime is a VRChat creator asset from Waai! on Booth. Check the original listing for current files, setup notes, compatibility, and license details before importing.

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Spin the Bottle prefab using CyanTrigger

Spin the Bottle prefab using CyanTrigger

Spin the Bottle prefab using CyanTrigger is a VRChat creator asset from Fionna on Booth. Check the original listing for current files, setup notes, compatibility, and license details before importing.

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